Sunday 8 November 2009

Card Game: A&E

Over the past week or so I have been developing the A&E idea, it seems to be going well as participants are enjoying gameplay and are full of feedback. I know I havn't outlined what the game was in terms of rules on here yet, but it seems irrelevant to now as the game has changed slightly, however there have been some changes worth mentioning:

  • The game is now played in rounds so that the players can have the game go on for as long as they want.
  • The amount of 'DEADICAL' cards has decreased as it seemed very easy to kill of victims.
  • The amount of medical cards needed to save a victim has increased per victim to make victory harder.
Rules and Setup:

  1.  There are 3 decks, the Victim deck, the Game deck and the Discard deck.
  2. At the start of each round each player draws 3 cards from the Victim deck face up so the other players can see them, and 3 cards from the Game deck face down (if a Deadical or Shuffle card is drawn at the start of the round it goes straight into the discard pile and the players keep drawing cards until they have 3 Medical ones, then the round can begin).
  3. Each player can have a maximum of 5 cards at hand at one time (excluding victim cards), they can only draw a new card from the Game deck if they discard a card into the Discard deck. Players can hold the 5 cards they have until the end of the round.
  4. A round is ended by either a player saving or losing all of their victim cards.
Scoring:

  1. Players can both gain and lose points. To gain points the player must save a victim by holding all of the Medical cards that meet the 'save' conditions on the victim card. To lose points the player would draw or recieve a Deadical card that only has to meet one 'die' condition on the victim card.
Special Cards and Rules:

  1. Shuffle Cards 'mess' the game up and provide different ways to play. They can be group (every player) or singular (the player that draws the card) orientated. If a player draws a group card then they must play the card as it will effect every player in the game. If a player draws a singular card then they can play it at any point of the round as it will only effect them and one other player.
  2. Any player can revive a dead victim once per round unless that victim has been killed by a shuffle card. The victim also must have been the last one to have been killed or saved. A victim is revived by a player saving a new victim; the victim that is saved in turn stays a part of the players pile. If a victim is revived then the player regains the points they lost for the victims death and gains the points for saving both victims (the saved and revived).
  3. Any player can 'refresh' their entire pile once in the game at the beginning of any round of their choice, however, it comes at a cost of 3 points.


Okay so that's it for rules so far, here's the list of 60 game cards:

12x Victim Cards
35x Medical Cards
8x Deadical cards
5x Shuffle Cards



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